Post by "BIGTYME" on Aug 15, 2004 23:55:03 GMT -5
For every action there is an equal and opposite reaction; that is one of the physical laws of our universe. This means that the momentum of a rifle's reaction will exactly equal the momentum of the bullet and powder gasses ejected from the barrel. In the shooting sports we call that reaction recoil or "kick." It can be measured or computed empirically, and has been for this recoil table.
But perceived recoil, what the shooter feels, is a highly subjective matter. It is influenced by many factors. One of the most important of these is the fit and shape of the rifle stock. A good recoil pad can help soften the blow to the shooter's shoulder. Gas-operated semi-automatic actions reduce apparent recoil by spreading it over a longer period of time. These sorts of things cannot be accounted for in a recoil table. Also, please understand that there are dozens of loads for any given bullet weight in any cartridge that will produce the same velocity, but a different amount of recoil. So the figures in any recoil table should be taken as approximate. Never-the-less, the table below should give a reasonably accurate comparison of the recoil of most popular rifle cartridges.
It is worth remembering that the majority of authorities agree that recoil of over twenty foot pounds will cause most shooters to develop a serous flinch, which is ruinous to bullet placement (the prime component of killing power). Fifteen foot pounds is probably about the maximum recoil energy most shooters feel reasonably comfortable with, particularly at the shooting range, where most serious marksmanship practice occurs.
While recoil energy determines how hard the blow to the shoulder feels, recoil velocity determines how abrupt the blow to the shoulder feels. My subjective impression is that, with a well designed stock, recoil velocity above about 10 fps begins to feel like a sharp rap on the shoulder rather than an abrupt push.
I estimate that fifteen foot pounds of free recoil energy and 10 fps of recoil velocity represent the approximate upper limit of the comfort level. Above that recoil becomes increasingly intrusive. Also, the effects of recoil are cumulative. The longer you shoot, and the harder the rifle kicks, the more likely you are to flinch. These are good things to remember when comparing rifle cartridges, and at the range.
In the table below rifle weight is given in pounds, free recoil energy is given in foot pounds, and free recoil velocity is given in feet-per-second. All recoil values have been rounded off to one decimal place.
The recoil energy and recoil velocity figures are taken from various sources including the recoil nomograph in the Handloader's Digest 8th Edition, various online recoil calculators, or calculated from the formula given in the Lyman Reloading Handbook, 43rd Edition. The formula is:
E = 1/2 (Wr / 32) (Wb x MV + 4700 x Wp / 7000 x Wr)squared.
Where E = recoil Energy in ft. lbs., Wr = Weight of rifle in pounds, Wb = Weight of bullet in grains, MV = Muzzle Velocity of bullet in feet-per-second, Wp = Weight of powder in grains.
Cartridge (Wb@MV) Rifle Weight Recoil energy Recoil velocity
.17 HMR (17 at 2550) 7.5 0.2 n/a
.204 Ruger (33 at 4225) 8.5 2.6 4.4
.22 LR (40 at 1165) 4.0 0.2 n/a
.22 WMR (40 at 1910) 6.75 0.4 n/a
.22 Hornet (45 at 2800) 7.5 1.3 3.3
.222 Rem. (50 at 3200) 7.5 3.0 5.1
.223 Rem. (45 at 3500) 8.5 2.6 4.5
.223 Rem. (55 at 3200) 8.0 3.2 5.1
.22-250 Rem. (55 at 3600) 8.5 4.7 6.0
.220 Swift (55 at 3800) 8.5 5.3 6.4
.223 WSSM (55 at 3850) 7.5 6.4 7.4
.243 Win. (75 at 3400) 8.5 7.2 7.4
.243 Win. (100 at 2960) 7.5 8.8 8.7
6mm Rem. (100 at 3100) 8.0 10.0 9.0
.243 WSSM (100 at 3100) 7.5 10.1 9.3
.240 Wby. Mag. (100 at 3406) 8.0 17.9 n/a
.257 Roberts (117 at 2650) 8.0 9.0 n/a
.25 WSSM (120 at 2990) 7.25 13.8 11.1
.25-06 Rem. (120 at 3000) 8.0 12.5 10.0
.257 Wby. Mag. (120 at 3300) 9.25 15.1 10.3
6.5x55 Swede (140 at 2650) 9.0 10.6 8.7
.260 Rem. (140 at 2750) 7.5 13.6 10.8
6.5mm Rem. Mag. (120 at 3100) 8.0 13.1 10.3
6.5x68 S (140 at 2990) 8.5 16.8 11.3
.264 Win. Mag. (140 at 3200) 8.5 19.2 12.1
.270 Win. (130 at 3140) 8.0 16.5 n/a
.270 Win. (150 at 2900) 8.0 17.0 11.7
.270 WSM (150 at 3000) 8.0 18.9 12.3
.270 Wby. Mag. (150 at 3000) 9.25 17.8 11.1
7x57 Mauser (139 at 2800) 8.0 14.0 10.6
7mm-08 Rem. (140 at 2860) 8.0 12.6 10.1
.280 Rem. (140 at 3000) 8.0 17.2 11.8
7mm Rem. SAUM (160 at 2931) 8.0 21.5 13.2
7mm WSM (160 at 3000) 8.0 21.9 13.3
7mm Rem. Mag. (140 at 3150) 8.0 19.1 12.4
7mm Rem. Mag. (150 at 3100) 8.5 19.2 12.1
7mm Wby. Mag. (140 at 3300) 9.25 19.5 11.7
7mm Ultra Mag. (160 at 3200) 8.5 29.4 n/a
.30 Carbine (110 at 1990) 7.0 3.5 5.7
.30-30 Win. (150 at 2400) 7.5 10.6 9.5
.30-30 Win. (170 at 2200) 7.5 11.0 9.7
.300 Sav. (150 at 2630) 7.5 14.8 n/a
.308 Win. (150 at 2800) 7.5 15.8 11.7
.308 Win. (180 at 2610) 8.0 17.5 11.9
.30-06 Spfd. (150 at 2910) 8.0 17.6 11.9
.30-06 Spfd. (180 at 2700) 8.0 20.3 12.8
.300 Rem. SAUM (180 at 2960) 8.25 23.5 13.6
.300 WSM (180 at 2970) 8.25 23.8 13.6
.300 Win. Mag. (180 at 2960) 8.5 25.9 14.0
.300 Wby. Mag. (150 at 3400) 9.25 24.6 13.1
.300 Ultra Mag. (180 at 3230) 8.5 32.8 15.8
7.62x39 Soviet (125 at 2350) 7.0 6.9 8.0
.303 British (180 at 2420) 8.0 15.4 11.1
.32 Spec. (170 at 2250) 7.0 12.2 10.6
8x57 Mauser (170 at 2360) 8.0 12.9 n/a
8x68 S (150 at 3300) 8.5 25.3 13.9
.338-57 O'Connor (200 at 2400) 8.0 19.2 12.4
.338 Win. Mag. (250 at 2700) 9.0 33.1 15.4
.340 Wby. Mag. (200 at 3100) 10.0 29.6 13.8
.338 Ultra Mag (250 at 2860) 8.5 43.1 n/a
.357 Mag. (158 at 1650) 7.0 4.7 6.6
.35 Rem. (200 at 2050) 7.5 13.5 10.8
.35 Whelen (200 at 2675) 8.0 22.6 13.5
.350 Rem. Mag. (200 at 2700) 8.5 22.3 13.0
9.3x62 (270 at 2550) 8.5 33.3 n/a
.375 H&H Mag. (270 at 2690) 9.0 36.1 16.1
.375 Ultra Mag (300 at 2800) 8.75 53.2 n/a
.378 Wby. Mag. (300 at 2900) 10.25 71.1 n/a
.416 Rem. Mag. (400 at 2400) 10.0 52.9 18.5
.416 Rigby (400 at 2400) 10.0 58.1 19.3
.44 Rem. Mag. (240 at 1760) 7.5 11.2 9.8
.444 Marlin (240 at 2400) 7.5 23.3 14.2
.450 Marlin (350 at 2000) 7.0 37.2 18.5
.45-70 (300 at 1800) 7.0 23.9 14.8
.45-70 (405 at 1330) 7.5 18.7 12.7
.458 Win. Mag. (500 at 2100) 9.0 62.3 21.1
.460 Wby. Mag. (500 at 2600) 11.25 99.6 n/a
But perceived recoil, what the shooter feels, is a highly subjective matter. It is influenced by many factors. One of the most important of these is the fit and shape of the rifle stock. A good recoil pad can help soften the blow to the shooter's shoulder. Gas-operated semi-automatic actions reduce apparent recoil by spreading it over a longer period of time. These sorts of things cannot be accounted for in a recoil table. Also, please understand that there are dozens of loads for any given bullet weight in any cartridge that will produce the same velocity, but a different amount of recoil. So the figures in any recoil table should be taken as approximate. Never-the-less, the table below should give a reasonably accurate comparison of the recoil of most popular rifle cartridges.
It is worth remembering that the majority of authorities agree that recoil of over twenty foot pounds will cause most shooters to develop a serous flinch, which is ruinous to bullet placement (the prime component of killing power). Fifteen foot pounds is probably about the maximum recoil energy most shooters feel reasonably comfortable with, particularly at the shooting range, where most serious marksmanship practice occurs.
While recoil energy determines how hard the blow to the shoulder feels, recoil velocity determines how abrupt the blow to the shoulder feels. My subjective impression is that, with a well designed stock, recoil velocity above about 10 fps begins to feel like a sharp rap on the shoulder rather than an abrupt push.
I estimate that fifteen foot pounds of free recoil energy and 10 fps of recoil velocity represent the approximate upper limit of the comfort level. Above that recoil becomes increasingly intrusive. Also, the effects of recoil are cumulative. The longer you shoot, and the harder the rifle kicks, the more likely you are to flinch. These are good things to remember when comparing rifle cartridges, and at the range.
In the table below rifle weight is given in pounds, free recoil energy is given in foot pounds, and free recoil velocity is given in feet-per-second. All recoil values have been rounded off to one decimal place.
The recoil energy and recoil velocity figures are taken from various sources including the recoil nomograph in the Handloader's Digest 8th Edition, various online recoil calculators, or calculated from the formula given in the Lyman Reloading Handbook, 43rd Edition. The formula is:
E = 1/2 (Wr / 32) (Wb x MV + 4700 x Wp / 7000 x Wr)squared.
Where E = recoil Energy in ft. lbs., Wr = Weight of rifle in pounds, Wb = Weight of bullet in grains, MV = Muzzle Velocity of bullet in feet-per-second, Wp = Weight of powder in grains.
Cartridge (Wb@MV) Rifle Weight Recoil energy Recoil velocity
.17 HMR (17 at 2550) 7.5 0.2 n/a
.204 Ruger (33 at 4225) 8.5 2.6 4.4
.22 LR (40 at 1165) 4.0 0.2 n/a
.22 WMR (40 at 1910) 6.75 0.4 n/a
.22 Hornet (45 at 2800) 7.5 1.3 3.3
.222 Rem. (50 at 3200) 7.5 3.0 5.1
.223 Rem. (45 at 3500) 8.5 2.6 4.5
.223 Rem. (55 at 3200) 8.0 3.2 5.1
.22-250 Rem. (55 at 3600) 8.5 4.7 6.0
.220 Swift (55 at 3800) 8.5 5.3 6.4
.223 WSSM (55 at 3850) 7.5 6.4 7.4
.243 Win. (75 at 3400) 8.5 7.2 7.4
.243 Win. (100 at 2960) 7.5 8.8 8.7
6mm Rem. (100 at 3100) 8.0 10.0 9.0
.243 WSSM (100 at 3100) 7.5 10.1 9.3
.240 Wby. Mag. (100 at 3406) 8.0 17.9 n/a
.257 Roberts (117 at 2650) 8.0 9.0 n/a
.25 WSSM (120 at 2990) 7.25 13.8 11.1
.25-06 Rem. (120 at 3000) 8.0 12.5 10.0
.257 Wby. Mag. (120 at 3300) 9.25 15.1 10.3
6.5x55 Swede (140 at 2650) 9.0 10.6 8.7
.260 Rem. (140 at 2750) 7.5 13.6 10.8
6.5mm Rem. Mag. (120 at 3100) 8.0 13.1 10.3
6.5x68 S (140 at 2990) 8.5 16.8 11.3
.264 Win. Mag. (140 at 3200) 8.5 19.2 12.1
.270 Win. (130 at 3140) 8.0 16.5 n/a
.270 Win. (150 at 2900) 8.0 17.0 11.7
.270 WSM (150 at 3000) 8.0 18.9 12.3
.270 Wby. Mag. (150 at 3000) 9.25 17.8 11.1
7x57 Mauser (139 at 2800) 8.0 14.0 10.6
7mm-08 Rem. (140 at 2860) 8.0 12.6 10.1
.280 Rem. (140 at 3000) 8.0 17.2 11.8
7mm Rem. SAUM (160 at 2931) 8.0 21.5 13.2
7mm WSM (160 at 3000) 8.0 21.9 13.3
7mm Rem. Mag. (140 at 3150) 8.0 19.1 12.4
7mm Rem. Mag. (150 at 3100) 8.5 19.2 12.1
7mm Wby. Mag. (140 at 3300) 9.25 19.5 11.7
7mm Ultra Mag. (160 at 3200) 8.5 29.4 n/a
.30 Carbine (110 at 1990) 7.0 3.5 5.7
.30-30 Win. (150 at 2400) 7.5 10.6 9.5
.30-30 Win. (170 at 2200) 7.5 11.0 9.7
.300 Sav. (150 at 2630) 7.5 14.8 n/a
.308 Win. (150 at 2800) 7.5 15.8 11.7
.308 Win. (180 at 2610) 8.0 17.5 11.9
.30-06 Spfd. (150 at 2910) 8.0 17.6 11.9
.30-06 Spfd. (180 at 2700) 8.0 20.3 12.8
.300 Rem. SAUM (180 at 2960) 8.25 23.5 13.6
.300 WSM (180 at 2970) 8.25 23.8 13.6
.300 Win. Mag. (180 at 2960) 8.5 25.9 14.0
.300 Wby. Mag. (150 at 3400) 9.25 24.6 13.1
.300 Ultra Mag. (180 at 3230) 8.5 32.8 15.8
7.62x39 Soviet (125 at 2350) 7.0 6.9 8.0
.303 British (180 at 2420) 8.0 15.4 11.1
.32 Spec. (170 at 2250) 7.0 12.2 10.6
8x57 Mauser (170 at 2360) 8.0 12.9 n/a
8x68 S (150 at 3300) 8.5 25.3 13.9
.338-57 O'Connor (200 at 2400) 8.0 19.2 12.4
.338 Win. Mag. (250 at 2700) 9.0 33.1 15.4
.340 Wby. Mag. (200 at 3100) 10.0 29.6 13.8
.338 Ultra Mag (250 at 2860) 8.5 43.1 n/a
.357 Mag. (158 at 1650) 7.0 4.7 6.6
.35 Rem. (200 at 2050) 7.5 13.5 10.8
.35 Whelen (200 at 2675) 8.0 22.6 13.5
.350 Rem. Mag. (200 at 2700) 8.5 22.3 13.0
9.3x62 (270 at 2550) 8.5 33.3 n/a
.375 H&H Mag. (270 at 2690) 9.0 36.1 16.1
.375 Ultra Mag (300 at 2800) 8.75 53.2 n/a
.378 Wby. Mag. (300 at 2900) 10.25 71.1 n/a
.416 Rem. Mag. (400 at 2400) 10.0 52.9 18.5
.416 Rigby (400 at 2400) 10.0 58.1 19.3
.44 Rem. Mag. (240 at 1760) 7.5 11.2 9.8
.444 Marlin (240 at 2400) 7.5 23.3 14.2
.450 Marlin (350 at 2000) 7.0 37.2 18.5
.45-70 (300 at 1800) 7.0 23.9 14.8
.45-70 (405 at 1330) 7.5 18.7 12.7
.458 Win. Mag. (500 at 2100) 9.0 62.3 21.1
.460 Wby. Mag. (500 at 2600) 11.25 99.6 n/a